March 10, 2011
Time to get a little mysterious …
This is a very simple scene that gives a question to the viewer … what’s in the darkness? A monster? A laser gun machine? Once the scene is complete, there’s lots you could add to it ๐
The final result:

In this tutorial, you’ll learn how to:
- Create the scene out of the default cube
- Texture the scene
- Use one light source to light the scene
Posted in Architecture, Texturing, Tutorials |
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March 10, 2011
Time to create a direction pointer ๐ Namely a compass.
A compass is very simple to create, as long as you don’t get into too much detail. The final result can look pretty cool. In this tutorial you’ll be re-creating a compass very similar to my own ๐
The final result:

In the tutorial, you’ll learn how to:
- Modeling the compass easily
- Put scratches on clear surfaces
- Very quickly model the compass ring
http://www.youtube.com/watch?v=uJAR66jCRy4
You can watch it at Vimeo here.
Posted in Modeling, Texturing, Tutorials |
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March 10, 2011
Hello all, it’s time to create some glass cups!
Glass is actually really easy to create in Blender. This tutorial really stretches the distortion of the glass reflectivityย so you may want to turn some settings down if you want a little less distortion ๐
The final result:

In this tutorial, you’ll learn how to:
- Model simple cups
- Set up the glass materials
- Some tips on glass materials
Watch the tutorial:
Posted in Materials, Tutorials |
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