March 9, 2011
Motion blur is a must-have for animations. Without it, it’s most likely your animation will look fake. Learn to use easy-to-create and quick-rendering Vector Blur in this tutorial.
Here’s what you’ll learn how to do:
- Set up a simple scene, useful for this effect
- How to activate Vector Blur by animating the camera
- Using Vector Blur in the compositor
Posted in Animation, Compositing, Tutorials |
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March 9, 2011
You may or may not be familiar with “bump maps,” which give the illusion that a texture actually has depth. Bump maps, or “normal” maps, are most useful for textures that could use some “bump.” In this quick tip, you’ll learn how to use bump maps and what they are.
Posted in Texturing, Tutorials |
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March 9, 2011
Welcome to another Blender Mesh tutorial!
In this tutorial, I will show you how to use the glare effect in Blender, in the compositor. The glare effect can be used for many different purposes; looking at a bright light source (including the sun), reflecting glare, just from light itself, and much more. In this tutorial the glare appearance will be more from looking at a bright light source.
Check the final result:

Watch the tutorial:
Posted in Compositing, Tutorials |
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